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Simplex Noise

pre 1.18

Generate simplex noise, similiar to perlin noise with better fidelity but non-tilable.

Node Data

Display name

Simplex Noise

Internal name

Node_Noise_Simplex

Inheritances

Node_Processor
Node_Noise_Simplex

Inputs

Output

vec2

Dimension

surface

Uv Map

slider

Uv Mix

surface

Mask

Noise

islider

Iteration

bool

Tile

Transform

vec2

Position

rotation

Rotation

vec2

Scale

Iteration

float

Scaling

slider

Amplitude

Render

range

Level

enum

Color Mode

range

Color R Range

range

Color G Range

range

Color B Range

Outputs

surface

Surface Out

Attributes

Color Depth

Generate simplex noise.



Properties


Noise
IterationIteration count, the higher the iteration the higher the detail.
TileMake the output tilable.
Iteration
ScalingControl scaling per iteration.
AmplitudeControl amplitude (birghtness level) per iteration.
Rendering
LevelBrightness level.
Color ModeColor space to apply extra range restriction.
Color [N] RangeRandom range in each channel.



Commit History


1.8.0
  • Introduced

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